FaceRef Journal

Blog

Guides for artists and AI creators covering face angles, portrait lighting, Loomis structure, Asaro planes, ControlNet, and FLUX workflows.

FLUX

FLUX Portrait Workflow: From 3D Sketch to Final Render

Use FaceRef as the structure-first stage in a FLUX portrait workflow so the final render keeps the intended face angle, lighting, and volume.

Apr 10, 2026
FaceRef Team
Loomis

How to Use the Loomis Method for Extreme Angles

Use a controllable 3D head to keep Loomis construction believable when the portrait tilts into top-down, worm-eye, and wide-angle views.

Apr 10, 2026
FaceRef Team
Stable Diffusion

Perfect Face Consistency in Stable Diffusion using FaceRef and ControlNet

Build a ControlNet face reference with FaceRef so Stable Diffusion portraits keep the same angle, structure, and lighting logic across prompt variations.

Apr 10, 2026
FaceRef Team
Workflow

Build a Faster Face Reference Routine in 15 Minutes

A compact workflow for blocking head angle, light direction, and structure before you start rendering.

Apr 8, 2026
FaceRef Team
Loomis

Loomis vs Planar Head: When to Use Each One

Use the Loomis head for placement and rhythm, then switch to planar structure when you need sharper form decisions.

Apr 7, 2026
FaceRef Team
Lighting

Lighting Checkpoints for Cleaner Portrait Studies

Five checkpoints that keep your face studies readable before you commit to a full render.

Apr 6, 2026
FaceRef Team
Proportion

Five Portrait Proportion Errors You Can Catch Early

The quickest proportion mistakes to detect before they get buried under detail and rendering.

Apr 5, 2026
FaceRef Team
FaceRef

Use FaceRef for Angle, Light, and Plane Practice

A focused way to train head rotation, lighting logic, and plane awareness without collecting dozens of references.

Apr 4, 2026
FaceRef Team