Face Angle Reference Generator
Stop scrolling for a close-enough image. Spin the head, set pitch and yaw, and build the reference you actually need.
Set the exact face angle, portrait lighting, and Loomis or Asaro structure before you draw, paint, or send a ControlNet prompt.

Structure-first output for face angle, light logic, Loomis breakdowns, Asaro planes, and ControlNet-ready exports.
Stop scrolling for a close-enough image. Spin the head, set pitch and yaw, and build the reference you actually need.
Test portrait shadows, Rembrandt lighting, and directional light changes before the drawing starts drifting.
Export a clean Loomis or Asaro-style sketch that keeps AI portraits and hand-drawn studies grounded in structure.
FaceRef needs to win two audiences at once: artists who need reliable drawing references and AI creators who need consistent face control before rendering.
Study head proportions, top-down angles, side light, and subtle plane shifts from a controllable 3D head instead of hoping the right photo appears.
Lock the camera, preserve facial structure, and export a cleaner control map before your prompt stack starts improvising the head shape.
FaceRef keeps the core tool as a single high-intent section inside the landing page. You orbit the head, place the light, and review the result without the whole homepage turning into a full-screen side-by-side app shell.
Tool Controls
3d head model / lighting / export
PRD mainline
FaceRef uses the built-in 3D head as the source of truth, then converts that pose and light setup into a face-only structure sketch.
Result board
The generated face-only structure sketch will appear here after you set the pose and hit Generate Sketch.

Navigate the head in full 360 degrees, dial in top-down or worm-eye pitch, and establish the camera angle before details muddy the study.

Move the key light, test portrait shadow design, and decide whether the face should read as soft volume or a clear planar study.

Export a clean structure sketch that stands on its own for drawing practice or feeds directly into ControlNet, FLUX, or a studio workflow.
These pages target the search themes from the promotion report: core product queries, artist tutorials, AI workflow intent, and long-tail lighting or angle studies.
Use FaceRef as a consistency layer for Stable Diffusion, FLUX, and ComfyUI portrait prompts.
Train pitch, yaw, brow rhythm, and jaw perspective without losing the cranial volume.
Study overhead portraits and extreme angle face references with controlled structure.
Use a 3D face lighting simulator to understand the classic triangle of light and shadow.
A structure-first drawing article for artists who need more than generic face drawing reference packs.
Learn how to use FaceRef and ControlNet to keep the head stable across portrait variations.
Both. Artists use it as a 3D face drawing reference, while AI creators use the same setup to build cleaner ControlNet inputs and more stable portrait prompts.
Yes. Top-down, worm-eye, profile, and tilted camera views are where a controllable 3D head is much faster than searching static references.
The workflow is focused on the head. It emphasizes facial structure, plane logic, portrait lighting, and exports that are useful for both study and AI control.
Yes. FaceRef is built for structure-first practice, so you can move between construction drawing and planar lighting studies without rebuilding the scene.
Choose the $4.99 plan for regular use, the $9.90 unlimited plan for heavier workflows, or stay on Free while you test the product.
For illustrators who need dependable structure references with a clear daily limit.
Full power for high-volume artists and AI portrait teams.
For artists and hobbyists validating the workflow.
Use FaceRef to turn head angle, lighting, and structure into a repeatable workflow for drawing practice, ControlNet, and portrait production.
Launch FaceRef Free